Horse Racing spread betting

Spread betting on horse racing with Spreadex is about much more than simply predicting which horse will win the big race of the day.

Spread betting offers you the chance to get against as well as get with horses in a particular race and also allows you bet on a wide range of markets taking in a full day's racing or covering a full festival over a number of days.

HORSE RACING SPREAD BETTING EXPLAINED

Get with or against horses in a certain race or bet over a full meeting. See more via the links below.

Spread betting training

'Buy' example

'Sell' example

Race indices

Favourites

Winning Distances

Other Card Markets

Jockey Index

Match Bets

yellow-plus-black-silk-25-cms

HOW TO PLACE A RACING SPREAD BET

To place a bet, look at the Spreadex prediction or spread on the market in question. If you think the outcome will be higher than our price, then you would buy on the spread. If you think the outcome will be lower than our price, then you would sell on the spread.

The more right you are the more you can win, but the opposite is the case if you get it wrong, as you may lose more than your initial stake.

Read on for detailed descriptions of some of our more popular horse racing betting markets.

horse-27-cms

TRAINING ON HOW TO PLACE A horse racing SPREAD BET

horse-cms
horse-racing-cms
HORSE RACING SPREAD BETTING ‘BUY’ EXAMPLE
horse-2-cms
HORSE RACING SPREAD BETTING ‘SELL’ EXAMPLE
horse-53
Race Indices Market

The spread is based on points being awarded to horses in the following formats:

For races with 11 runners or less: 50 points awarded to the winning horse, 25 to the second placed horse and 10 to the third placed horse (known as the 50-25-10 Index).

For races with 12 runners or more: 50 points awarded to the winning horse, 30 to the second placed horse, 20 to the third placed and 10 to the fourth (known as the 50-30-20-10 Index).

Spreadex may give a horse a spread of 12 - 15 for a race with 12 runners or more. You would buy at 15 if you thought the horse would finish first, second or third or sell at 12 if you thought the horse would finish fourth or worse.

 

horse-racing-5-50
Favourites

Winning Favourites: The number of favourites to win races over a day of a meeting. E.g. if our spread was 2.8 - 3 you could choose to buy at 3 (if you fancied the favourites that day) or sell at 2.8 (if you didn't like the look of the favourites).

On a buy at 3 you would need four or more favourites to win races to turn a profit. On a sell at 2.8 you would need zero, one or two favourites only to win races to turn a profit.  

Favourites: For each race in a meeting we award points to the horse which is the starting price favourite based on the following: 25 points if it wins the race, 10 points if it finishes second in the race and 5 points if it finishes third in the race.

So if, over seven races in a meeting, the favourite in each race finishes third, first, fourth, first, second, fifth and third then Favourites will make up at 70 (5+25+0+25+10+0+5 = 70). In case of joint or co-favourites, the lower racecard number is deemed the favourite.

Racing Post Favourites: Based on the performance of the Racing Post favourites (as per scoring system above) as indicated by the first horse named in the betting forecast of the tabloid edition of the Racing Post.

 

horse-racing-4-cms
Winning Distances

Winning Distances: The winning distance between the winning horse and the second placed horse for each race over a meeting, aggregated.

For distances less than a length, the following applies: Nose 0.05, Short Head 0.1, Head 0.2, Short Neck 0.25, Neck 0.3, Half a length 0.5 and three-quarters of a length 0.75. Maximum winning distance per race = 12 lengths.

99s Distances: As above but with the maximum winning distance per race = 99 lengths.

2nd to 3rd Distances: The distance between the second placed horse and the third placed horse for each race at a meeting, aggregated.

 

horse-56

other card markets

Racecard Number 1s: The combined total of points scored by the Racecard no 1s at a meeting based on: 25 points if no 1 horse wins a race, 10 points if 2nd, 5 if 3rd.

Double numbers: The combined total of racecard numbers of the winning horses of all races at a particular meeting, doubled.

Stop at a winner: Number of races until a favourite wins at a meeting, x 10. E.g. if favourite doesn't win until 4th race, make-up is 40. If no favourite wins all day, make up is number of races + 1 (x 10).

Multi-mules: Aggregate sum of the racecard number of the winning horse multiplied by the racecard number of the second placed horse for all races at this meeting.

horse-57-cms

Jockey Index

Bet on the performance of a named jockey over a meeting. For each race in a meeting we award points to the jockey based on: 25 points if he wins the race, 10 points if 2nd, 5 if 3rd.

If the jockey does not ride the intended mount but the horse still runs, then the horse still counts as if it had been ridden by the intended jockey.

The intended mount will be taken to be the horse published in the Racing Post on the day of the race as to be ridden by the jockey concerned.

If the jockey rides any horse which, according to that day's tabloid edition of the Racing Post, he was not scheduled to ride, that ride does not count for the purpose of bets on that jockey.

horse-28

Match Bets

Don't worry about the full field in a certain horse race, instead focus on a two-horse race by playing on our horse racing Match Bets.

Our Match Bets allow you to bet on how many lengths a named horse will beat, or will be beaten by, another horse in a particular race at a meeting.

In a flat race, the maximum make up is 12 lengths. In a National Hunt race, the maximum make up is 15 lengths. The market is void if both horses fail to finish.

Note that the market can have a negative make-up if the favourite in the Match Bet finishes behind the other horse.

horse-58-cms

fixed odds horse racing betting

Our fixed odds horse racing betting service includes Win-Only, Each-Way, Accumulator, Multiple, Forecast and Tricast, Place Only, Insurance and Bet Without Named Horse options.

We offer each-way betting on all horse races on the following terms:
• 1-4 runners: win only.
• 5-7 runners: ¼ odds a place for 1,2.
• 8+ runners: 1/5 odds a place for 1,2,3.
• 12-15 runners in handicaps only: ¼ odds a place 1,2,3.
• 16+ runners in handicaps only: ¼ odds a place 1,2,3,4.

Click here to see our Fractional/Decimal Odds Conversion Table.

 

horse-47-cms

FORECAST AND TRICAST BETTING

Straight forecast (or SF): Composed of two selections and is a single bet prediction of 1st and 2nd in the correct order.

Reverse forecast (or RF): Composed of two selections and is a prediction for your two selections to finish 1st and 2nd in any order. It is effectively the same as placing two straight forecasts for your chosen selections.

Straight tricast (or ST): A single bet prediction of 1st, 2nd and 3rd in the correct order.

Combination tricast (or CT): Composed of a number of selections and is a prediction for your selections to finish 1st, 2nd, and 3rd in any order.

 

horse-51

PLACE ONLY AND INSURANCE BETTING

Place Only horse racing betting: A straight single bet on the horse to place i.e. finish in the first two, three or four depending on the number of runners in the race. If it finishes in the first 2/3/4 your bet wins. If it doesn't your bet loses.

Insurance horse racing betting: A bet on the horse to win but you get your stake back (rather than losing the bet) if it finishes second or third, depending on the number of runners in the race. As a result you get a slightly shorter price than the usual 'to win' price.

Betting Without A Named Horse: A bet on your horse to win excluding a given other horse in the race (normally the favourite). I.e. your bet will win if your horse either wins the race or finishes second behind the horse, otherwise it loses.

horse-52

YOU MAY ALSO LIKE

Bet on Corners, Goal Times, Player Goal Minutes, Shirt Numbers, Bookings, Match Performance and much more.

Bet on Runs, Bowler Performance, Fall of Next Wicket, Player Performance, Wides, 4s, 6s and much more.

Bet on Total Points, Time of First Try, Total Tries, Tryscorers' Shirt Numbers, Match Performance, Bookings and much more.

Bet on Match Supremacy, Player 25:10s, Total Sets, Total Games, Game Supremacy, X-Courts, Total Points and much more.